9/6/2023 0 Comments Cute beholder golden rpg![]() ![]() The reason that people think that beholders all hate one another is that the different domains often battle one another due to differences in ideology, not racial hatred. ![]() Want to know how they treat other domains or where they prefer to live or what they look like? What to know what changes in class skills or powers they get? How about common equipment, classes or even adventure ideas? The author's got you covered. Each one has just about everything you need to get started. We've got full details on nine domains: Consuming Eye, Enigma, Eternal Vigil, Final Forge, First Eye, Flesh Reborn, Poisoned Eye, Revelations, and the Watching Wheel. The domains are broken up into different concepts or ideas of how best to do things. This book doesn't quite ignore that or even reference it, but it does give reasons why beholders fight one another and that's domains. ![]() Back in the old Spelljammer Days when you couldn't swing a dead cat without hitting a Beholder Hive, these monsters waged war against one another based on physical appearance and were labeled as paranoid monsters who hated all life outside of their own. It's the Anatomy of the Beholder and it goes into some interesting notes like no organs and no throat or stomach as well as some variants based on Dominion. Already a good sign of well utilized space. The book opens up with an illustration on the interior cover. How could this compare?īy making everything you know about beholders wrong, but not invalidated. When I see stuff about Beholders I instantly think about the damn fine campaign I ran back in 2nd edition using the full color Monstrous Arcana book that detailed out the Beholders and supported it with a trilogy of exciting adventures. I admit that I have certain weaknesses as a reader and a GM. New player options for fighting against beholders, including new classes, spells, and organizations.Īnd much more, all of it compatible with the 3.5 revision, with free bonus material available online. Inside you will find:Ī comprehensive look at the different varieties of beholders, including the nation-like Dominions by which they separate themselves, the differing ideologies of each Dominion, and stats for more than a dozen variants, including the Eyetouched template.Īn eye-opening look at beholder cultists and their infiltration of humanoid civilizations, including everything you need to play a cultist or one of the beholders' corrupted eyekin servants.Ī detailed guide to creating memorable beholder encounters, adventures, and long-term campaigns, covering tactical advice for combat, maps of common beholder lair designs, and new classes, feats, equipment, and magic items just for beholders. It expands their social structure and cultural life in new ways, forever changing the way you play them. Far more than simply a book of new options, this work is a transformation of the beholder. With enough material to sustain a campaign for years, the Complete Guide to Beholders offers a completely new perspective on this misunderstood monster. Other races are abominations to be destroyed.Behold: the ultimate resource for the ultimate monster. Each beholder believes its own unique form to be the true reflection of the Great Mother's perfection, and all other beholders to be pale copies. Its mouth is lined top and bottom with many thin, sharp teeth designed for tearing.Īll beholders speak their own language and Common.īeholders trace their origins to the Far Realm, as the spawn of an entity they call the Great Mother. The hide of a beholder is as strong as steel and quite inflexible, and the creature beneath is very dense and compact, the average specimen weighing between 40 pounds. Also called eye tyrants, these paranoid and xenophobic beings would have no problem with the elimination of every other sentient life form in the world.Ī beholder resembles a large fleshy levitating sphere about 8 feet wide, its front dominated by a central eye, and its top bears a number of eyestalks. The beholder is one of the most distinctive and feared of all the great aberrations, second only to mind flayers. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |